Programmer's Guide to the Java 2D APIJava SE |
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Java 2D API Overview
Enhanced Graphics, Text, and Imaging
Rendering with Graphics2D
Setting Up the Graphics2D Context
Setting the Graphics2D Transform
Specifying a Composition Style
Defining Custom Composition Rules
Rendering in a Multi-Screen Environment
Geometries
Combining Areas to Create New Shapes
Fonts and Text Layout
Measuring and Positioning Text
Performing Text Layout in a Java Application
Drawing Text Across Multiple Lines
Implementing a Custom Text Layout Mechanism
Imaging
Immediate Mode Imaging Concepts
Drawing in an Offscreen Buffer
Manipulating BufferedImage Data Directly
Managing and Manipulating Rasters
Extracting Pixel Data from a SampleModel
Image Processing and Enhancement
Using an Image Processing Operation
Color
Mapping Colors through sRGB and CIEXYZ
Printing
Printable Jobs and Pageable Jobs
Typical Life-Cycle of a PrinterJob
Using Graphics2D for Rendering
Printing with Pageables and Books
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